Hello everyone, here is the news from the front.
Gameplay prototype
This month of May I made a lot of progress on the gameplay prototypes. I am working on interactions with 3D objects, and I focus on investigation and exploration. The idea is to use the physical engine to manipulate objects, move them, and so on. Some puzzles will focus on this kind of manipulation. I may soon create a little video to illustrate this a bit. I also started the prototype on the graphic style. It’s less obvious, but I’m progressing anyway.
Otherwise here are some images of the graphic prototype, which I use to calibrate the objects.
See you soon,
Arnaud.